Up until now, it's been possible to add robots, beepers and walls by clicking on the buttons down the side of the world editor. These objects were stationary and appeared, by default, in the centre of the World. As of this week's latest version, the objects can be moved; this lets us set up complex scenarios, like the one below.
World objects can be moved around using a tool window that appears only when one is selected.
Thus, we can now create situations in JAKE, and see them running in Java.
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